Yes I am running devel. I just cloned it. 
The latest commit i see is on May6th - Latest commit 51fa178 on May 6. 

The game exists -  
If i select campaign as tutorial and select any level.
If I select campaign as Secret Chronicles and any level, I get to see the main screen of the world and then when I hit enter, it exists.


On Fri, Aug 5, 2016 at 5:04 AM, Marvin Gülker <m-guelker@phoenixmail.de> wrote:
On Thu, Aug 04, 2016 at 10:33:50PM +1000, SK K wrote:
> Setting vertical sync not supported
> Failed to load image "/home/Cleverboy/games/tsc/share/tsc/pixmaps". Reason:
> Image not of any known type, or corrupt
> Error loading image :
> /home/Cleverboy/games/tsc/share/tsc/pixmaps/menu/items/quit.png
> Error loading GL surface image

The above are not errors in the strict sense. You can ignore them as
they have their reason in some flaws of the TSC codebase (and I get them
too). They do not cause crashes.

> TypeError: wrong argument type Module (expected Class)

This is an error from the mruby scripting engine, and as such has
nothing to do with the image cache. Are you running devel? If yes, which
commit? Which level is this happening on?

> Aborted (core dumped)

Any scripting engine error should not cause a segfault. This looks like
a bug.

Vale,
Quintus

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