thanks for your opinion. It is appreciated.
Am 09. Juni 2018 um 03:19 Uhr -0000 schrieb Sydney Dykstra:
As much as I would like to see the level editor in the game for
release 2.1.0, as it is a rather usefull
tool and is fun to play with, I do believe you are correct in thinking
that it would be wise to remove it for this release.
xet7 has voiced a similar opinion on IRC. I think this is a step into
the right direction. It is more important to get a rather bugfree
release out there at least somewhere down this year than struggling with
a feature barely used.
It raises the question on how to include new levels into the game main
campaign, though. Maybe I simply restrict building the world editor to
debug mode; devs can cope with its problems more easily than normal
PGP/GPG ID: F1D8799FBCC8BC4F
tsc-devel mailing list -- tsc-devel(a)lists.secretchronicles.org
To unsubscribe send an email to tsc-devel-leave(a)lists.secretchronicles.org