Bugsbane <automailer(a)forum.secretchronicles.de> writes:
Post via forum by Bugsbane <piers@xxxxxxxxxx>:
I'd just like to add to this that using sprite sheets raises the level
of knowledge required by new contributing artists.
This is an interesting aspect I have not considered before. Given the
only minor performance improvements (see Luiji’s posting) I think the
usability for new users plays an important role we should not neglect.
they're not going to know things like
the acceptable document and sprite dimensions.
We already have some style and size restrictions on the graphics (like
the power-of-two boundaries), so I guess adding yet another one will not
make that much of a difference.
Btw. did you ever get around to completing the TSC styleguide?
it also raises the computing horsepower needed as you need to be
opening a file with all of the animation frames at once rather than
just one.
Yeah. I have yet to experience this problem with TSC graphics, but I
have seen Inkscape eating quite a bit of my RAM and computing power at
other places, notably when editing OpenStreetMap maps rendered by Mapnik
to SVG. It makes working with the file really unpleasant and requires a
lot of patience when you can watch Inkscape rendering the SVG piece by
piece.
In case anyone is interested, I have a 4-core machine with 12 GiB of
RAM.
Vale,
Quintus
--
#!/sbin/quintus
Blog:
http://www.guelkerdev.de
GnuPG key: F1D8799FBCC8BC4F