datahead <automailer(a)forum.secretchronicles.de> writes:
If you wish to abandon my suggestion to start over because I have
not
been available much the last couple weeks, this is your right.
If I am the only one who is going to work on the SFML port, I will do it
the way I think it is useful. Everyone — not just you — is invited to
join my work on it to speed things up, but if nobody does, it is obvious
that the resulting code will reflect the architecture that I am thinking
is best. If on the other hand somebody is willing to help, I will of
course adapt my way of coding in such a way that no duplicate efforts
are made.
Regardless of who codes it, I still think it would be best to
restrategize as I outlined above and separate the architecture changes
from the the SFML porting.
I have come to the conclusion that you are probably correct with
this. The cVideo class however does several unportable things (just take
a look at one of my earlier replies to this thread) that are going to
complicate this. Probably I just have to try it out.
I could resume looking at SFML tutorials and the existing OpenGL
code,
but it could be some weeks before I have a suggestion. As I've always
said, I cannot make promises on deliverables or end dates if tasks are
completed (no promises at all).
We’re an open-source project on free time, so this is absolutely fine.
If you must just make a decision now, this is fine.
If I want to start coding, I have to make a decision. That’s pretty
unavoidable :-)
Vale,
Quintus
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