Post via forum by mb_SS <krusingtp(a)gmail.com>:
As you can see it is looking for cegui/lib/libCEGUIOpenGLRenderer.a in lib instead of
lib64. The link fixes the issue.
Thank you for reporting this.
Is it just a work-around? Yes. But it works.
Indeed, it’s a workaround. The correct fix would be to change the build
procedure in such a way that after compiling CEGUI it actually links to
the correct library. I think this problem can be resolved by calling
CEGUI’s `configure` script with an argument explicitely specifying the
target directory for the library. I will look into this later.
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